Incoming Damage Simulator
Monte Carlo simulation of an incoming hit against different defender configurations.
Runs up to 100,000 iterations per row, applying damage-reduction layers in the exact order the
Core3 CombatManager applies them.
Reports average hit, min, max, and
average DPS (avg hit ÷ effective attack cycle).
Sum of e.g. polearmlightsaber_speed + melee_speed
Defender Defenses
Force Armor:
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Melee Damage Mitigation:
Defender FRS Ranks
One table row per checked entry. Only Force Armor scales with rank (via force_control_*); other defenses are rank-neutral.
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